First Steps
Install s&box and get your first project running in minutes.
Scene System
Learn how Scenes, GameObjects, and Components form the foundation of every s&box game.
Networking
Add multiplayer to your game with lobbies, synced objects, and RPCs.
Publishing
Export your game and publish it to players through the s&box platform.
What you can build
s&box is designed for game developers who want to ship fast. It handles the hard parts — rendering, physics, networking, and platform services — so you can focus on your game logic.Multiplayer Games
Built-in lobby system, networked GameObjects, and RPCs make multiplayer straightforward.
Custom Tools
Extend the editor with custom panels, widgets, and editor apps written in C#.
Monetization
Sell cosmetic items through the workshop or earn a share of the playfund from your game.
How it works
Get access
Head to sbox.game/give-me-that, sign in, and add s&box to your Steam account.
Install the editor
Install both the s&box game and editor through Steam. Launch the editor to start building.
Create a project
Open the editor, choose New Game Project, pick a template, and start placing GameObjects and writing C# components.